| Game Art and Animation | | |
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School | Seneca Polytechnic | | |
Location | Toronto, ON, Canada | | |
School Type | College | | |
School Size | Full-time Undergraduate: 28,000
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Degree | Certificate | | |
Honours | | | |
Co-op | | | |
Length | 8 Month(s) | | |
Entry Grade (%)* | | | |
Prerequisites | | | |
Prerequisites Notes | - A recognized degree or postsecondary diploma from an accredited institution in fine art, 2D/3D animation, photography, film/video, architecture or graphic design; OR
- Applicants with partial postsecondary education and relevant work experience may be considered. Relevant résumé and references must be provided.
- English proficiency at the postsecondary level. | | |
Cost | National: | $11,503 | International: | $24,554 |
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Scholarships | 7 scholarship(s) | | |
Description | As a student of Game Art and Animation, you’ll learn the skills to develop game art including techniques such as modeling, animation, texturing and game engine integration using the latest high-end computer hardware and software. Your studies will focus on learning the tools to develop amazing game art and to incorporate that art into real-time environments using 3D Studio Max, Zbrush, Unreal Engine and other game development tools.
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Next Steps | | | |