The Game Art concentration is a second-year option of the Game Development diploma program. You start this concentration in the second term of your first year. This concentration focuses on the creation of Game Art and develops advanced 3D modelling and texturing skills used in 3D games and related industries. You learn polygon modelling, image-based modelling and are introduced to animation using a motion capture system. You also learn basic rigging for simple animation, dynamics and procedural texturing. |
These courses are intended as guidelines. Speak to your guidance counsellor to see what courses are offered at your school. Successful completion of Game Development – Year 1 or advanced standing.
|
Additional Admission Requirements: | |
* We make every attempt to provide accurate information on prerequisites, programs, and tuition. However, this information is subject to change without notice and we highly recommend that you contact the school to confirm important information before applying.